// Save the following text to your base/maps folder as 'lighttypes.map' and then open it into the editor. // You may need to delete these instructions before it works. Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 5 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 312 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 -5 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 184 ) ( ( 0.0078125 0 -5 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 184 ) ( ( 0.0078125 0 5 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 824 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 -0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 -5 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 -0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 312 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 5 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 -0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 184 ) ( ( 0.0078125 0 5 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 -0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 824 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 184 ) ( ( 0.0078125 -0 -5 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 20 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 -20 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 -0 -20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 20 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 448 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -320 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 312 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/base_wall/a_factoutwall1_02b_fin" 0 0 0 } } } // entity 1 { "classname" "light" "name" "light_3" "origin" "640 0 160" "noshadows" "0" "nospecular" "0" "nodiffuse" "0" "falloff" "1.000000" "_color" "1 1 1" "light_target" "0 0 -256" "light_up" "0 -216 0" "light_right" "-208 0 0" } // entity 2 { "classname" "light" "name" "light_2" "origin" "0 0 160" } // entity 3 { "classname" "light" "name" "light_1" "origin" "-640 0 160" "noshadows" "0" "nospecular" "0" "nodiffuse" "0" "falloff" "1.000000" "_color" "1 1 1" "light_radius" "300 300 300" "light_center" "-8 256 224" "parallel" "1" }